Tiles
Creating Tiles
Archetypes from tile based world designs:
Flash Examples
Intro to Tiles
Run the example file of
Shark Attack! which uses TBW in an isometric world
Creating and Storing Grid Information
Run the example file of grid.swf
Open the example file in Flash
Precision Detection
Run the example file of
grid_click.swf
Open the example file in Flash
Adding a Character
Run the example file
of character_in_grid.swf
Open the example file in Flash
Externalizing World Data
Run the example file of game.swf
that uses XML
Open the example file in Flash
Asteroids - Clone of the commonly known game.
Flash
mx Game Design Demystified: Chapter 7
15x15 tile design.
Turn in final Gaming Project Document.