Storytelling
Story Arc
Story Types
Plot-based (Homeworld)
Character-based (Deux Ex)
Idea-based (i.e., alternate history, The Planet of the Apes)
Three-Act Structure
Beginning, middle, and end
The Hero's Journey
Setting
Decisions about settings...
Character Development
Decisions about character development
and growth...
Interactivity
Decisions about interactivity...
Scripted Events
Decisions about scripted events...
Dialogue
Decisions about dialogue...
Level Design
Decisions about level design and
difficulty...
Storyboarding
One helpful initial step can be a rough sketch or flowchart of your game, like this example:
http://ourworld.compuserve.com/homepages/adrian_mallon_multimedia/flowchar.gifHere's a site that describes storyboarding as "Acting with a Pencil"
http://www.exposure.co.uk/eejit/storybd/Another online example:
http://www.usd.edu/~rthompso/strbd/sld001.htm
Archetypes from Joseph Campbell – Transformations of the Hero
ISOMaze - Uses random-maze algorithm but displays as isometric maze.
Understanding Comics: Chapter 3
Mock screen shots of game or simulation walkthrough.
Storyboard arc of game or simulation story.