Documentation Project - Look and Feel

 

Your description of your game's look and feel is a section to include in your final Documentation project. This section will also be graded separately. The graphic environment and quality of your game will usually set the tone for the entire game. For this project, describe the look and feel of your game, defining the main premise and flow of the game. Be sure to include details for the following aspects of game play:

 Players and Effects

  Gaming demographics
  Pop Culture - games as icons and cultural artifacts
  Fan Culture - game communities and their users
  Mass Culture - cultural dialog about games

 Gaming Experience and Gameplay

  Social aspects
  Emotional aspects
  Cognitive aspects
  Psychological aspects
  Human/machine interaction
  Goals
  Structure and Progression
  Degree of Difficulty
  Play mechanics
  Abstract design elements (feedback systems)
  Spatial design elements

 Sounds

Besides delivering information, sounds can connect with a person on an emotional level and invoke fear, excitement, surprise, sadness, or playfulness. Describe the sounds used in your game and their instances.