Documentation Project - Look and Feel
Your description of your game's look and feel is a section to include in your final Documentation project. This section will also be graded separately. The graphic environment and quality of your game will usually set the tone for the entire game. For this project, describe the look and feel of your game, defining the main premise and flow of the game. Be sure to include details for the following aspects of game play:
Players and Effects
Gaming demographics
Pop Culture - games as icons and cultural artifacts
Fan Culture - game communities and their users
Mass Culture - cultural dialog about games
Gaming Experience and Gameplay
Social aspects
Emotional aspects
Cognitive aspects
Psychological aspects
Human/machine interaction
Goals
Structure and Progression
Degree of Difficulty
Play mechanics
Abstract design elements (feedback systems)
Spatial design elements
Sounds
Besides delivering information, sounds can connect with a person on an emotional level and invoke fear, excitement, surprise, sadness, or playfulness. Describe the sounds used in your game and their instances.