Isometrics
It's a familiar perspective, even for a "fly over" of a traditional game:

Flash Examples
Isometrics Illustrated
Run the example file demo.swf showing how
two rotations take place. It shows a straight-on orientation in Flash (before
isometric) and then rotates the cube in two steps, ending with the cube in an
isometric view.
Open the example file in Flash
Positioning an Object
Run the position.swf file
Open the example file in Flash
Positioning an Object with
Gravity
Run the
position_with_gravity.swf file
Open the example file in Flash
Positioning an Object with
Depth
Run the depth.swf file
Open the example file in Flash
Deconstructing a Simple World
Run the iso_world.swf file
Open the example file in Flash
Projectile Motion - How projectile motion works.
Flash
mx Game Design Demystified: Chapter 8