Interface Design
Icons
Using visual cues...
Color Coding
Concepts covered for this course by week.Icons
Concepts covered for this course by week.Classic Monopoly tokens
http://www.monopoly.com/default.asp?x=newtoken_currentOnline Encyclopedia of Graphic Symbols
http://www.symbols.com/Universal Symbols from Dry Cleaning
http://www.eurocleaners.gr/universal_symbols/
Navigation
Navigation and turn-based design vs. real-time design. User interaction via what mechanism?
Camera Eye
Camera perspectives:
First-person
Over the Shoulder (OTS) third-person
Fixed-Camera
Combination of perspectives
Characters
Characters....
Strategic Plan
Forming Strategic Plan...
Metaphors used in Joseph Campbell:
Fox and Geese - Easily understood puzzle.
Reading
Understanding Comics: Chapter 4
Flash
mx Game Design Demystified: Chapter 2
Basic Flash drawing. If you aren't already familiar with the Flash program, there are tutorials in the Help section on Basic Flash mx, Action Scripting, and Components (screen cap shown):
Game overview document
Flat design (playing cards)
Forming strategic plan for game.
Tables
Classic symbols from Latin and Greek:
|
Latin |
Greek |
||
|
A |
Absolute, action, " - all |
a A |
Initial, creation |
|
B |
Being, becoming |
b B |
Biology, life |
|
C |
|
c C |
|
|
D |
Dimensions |
d D |
Change |
|
E |
Evolution, $ - exists, existence |
e E |
|
|
F |
Fundamental |
f F |
Nothing |
|
G |
Group |
g G |
Geology, earth |
|
H |
History, horizon |
h H |
|
|
I |
Information |
i I |
|
|
J |
Journey |
j J |
|
|
K |
Knowledge, knowing |
k K |
|
|
L |
Life |
l L |
|
|
M |
Meaning |
m M |
Metaphysics |
|
N |
Nature, natural |
n N |
|
|
O |
Ontology |
o O |
|
|
P |
Psyche, process |
p P |
Physics, physical |
|
Q |
Question |
|
|
|
R |
Relation |
r R |
|
|
S |
Society |
s S |
|
|
T |
Time |
t T |
|
|
U |
Universe, universal, unknown, unconscious |
u U |
|
|
V |
Value |
v V |
Final, destruction |
|
W |
World |
w W |
|
|
X |
Space, position |
x X |
|
|
Y |
|
y Y |
Psyche, psychology |
|
Z |
Zoological |
z Z |
|