Game Boundaries

Some common sizes:
| CDROM | |
| PC: 640x480 | |
| PC: 800x600 | |
| PC: 1024x768 | |
| Mac: 625x470 | |
| PALM | |
| 240 x 268 pixels | a standard Pocket PC window with menu bar |
| 240 x 295 pixels | an extended window with no menu bar |
| 240 x 320 pixels | full-screen mode |
| WIRELESS | |
| 128x128 |
Interface design
Game
documentation
Testing games
Play mechanics
Experience
design
Designing
gaming spaces
Game balancing
Coordinates - x
and y
Using math to
rotate objects
Calculating trajectory of projectiles
Evaluating effects of collision
Pinball - Popular game using collision and collision detection.
Reading
Understanding Comics: Chapter 3
Flash mx
Game Design Demystified: Chapter 3